RadioBro: Script, 2D-Animation

RadioBro from Huntsville, AL tasked us to come up with a visualization of their new product called “MicroBat”. This is a small device that can detect gun shots, analyze them, and automatically report the shooter’s location to the police.

The animation was shown during a live on-stage presentation. The animation does not have an audio track to allow the presenter to guide the audience vocally.

Script, 2D Animation
Tobias Mattner

Storyboard, Concept, Design, 3D Animation, Compositing
Anthony Malagutti


Huawei: style frames

I was brought on by The Mill Chicago to help create style frames for a 15 second VFX shot in a HUAWEI commercial. The goal was to visualize data connectivity around the globe.

The final commercial can be viewed above. Below are the different stages of the concept development, which I was part of. The animation was handled by other artists (see credits below).

Concept/Style Frames
Tobias Mattner

The Mill Chicago Team
Creative Director: Donnie Bauer
Design/Animation: Amador Valenzuela, Sam Cividanis, Luis Miranda, Zach Landua, Austin Marola, Donnie Bauer
Producer: Mike Pullan


Hot Date (TV Series): Screen Simulations

The Pop Originals series “Hot Date” by Emily Axford and Brian Murphy of CollegeHumor incorporated many scenes with smartphones and other screen devices. In order to allow the most flexibility in production for the creators, the screens of these devices were simulated in post-production to allow for last-minute changes.

These screen simulations were created over the course of four months for all ten episodes and I was pleased to handle all stages of this process. It was crucial to develop a clear vision of the anticipated content before the graphics were being mapped onto the devices to enable streamlined feedback loops.

Process examples:

I really enjoyed working on the show and recommend it to all my friends since working on it.


Pop TV:


Amazon Prime TV:

Motion Graphics
Tobias Mattner

Method Studios Chicago Team
Creative Director: Brett Glover
Additional Motion Graphics: Beau Wright
Compositing: Mark Anderson, Ryan Wood


Airbus: Experience Center

As an aviation enthusiast it was my honor to work on a project for global aerospace leader Airbus. Their new Experience Center should showcase the company’s flagship products across commercial, military, and space & defense. Leviathan’s task was to build a unique interactive experience using projection mapping and intuitive touch interface solutions.

My goal in the project included unifying all 3D models for future use in interactive applications like Touch Designer. When necessary, textures had to be altered to match the overall visual direction as well as additional modeling for updated aircrafts.

Full description and additional visual references located at:

3D Modeling/Texturing
Tobias Mattner

Leviathan Team
Creative Director: Kyle Shoup
Producer: James Turek
Co-Producer: Gina Giambalvo
Sr. Engineer: Adam Berg
Technical Director: Bradon Webb
Programming & IT: David Braun, Lucas Schira
Design: Alexis Copeland, Gareth Fewel, Marco Giampaolo, Anthony Malagutti
2D Animation: Nik Braatz
3D Modeling: Andrew Butterworth, Jesus Bibian Jr., Tobias Mattner
3D Animation: Nathan Davies, Casey Hupke
Sound Design: Lucas Schira
Executive Producer: Chad Hutson
Executive Creative Director: Jason White

Case Study Leviathan Team
Editor: Kirill Mazor
Design: Gareth Fewel, Catherine Kim
Producers: Gina Giambalvo, Erica Grubman
3D Animation: Andrew Butterworth, Nathan Davies
Color: Tom Rovak
Sound Design: Dustin Camilleri
Soundtrack: Marmaset